A tank battle in the spirit of the 8-bit classics, written from scratch. Defend your base across 35 new stages, or in a RANDOM campaign where the enemies hunt you. Get through without losing a tank to earn rewards you keep. Alone or with a friend, in pixel art or HD.
Add to your Steam wishlist
Coming to Steam · December 2026
What's in it
- CLASSIC: 35 new stages, every fifth one a picture.
- RANDOM: the field fills the screen, every run is a new campaign, and the enemies raid your base and hunt you.
- Clear all 35 stages on one difficulty without losing a tank, and pick one of two rewards to keep.
- Two players on one screen, on keyboards or pads: DualSense and Xbox, each with its own button prompts.
- Two looks: pixel art, or HD with its own font and fuller sound. Switch at any time.
- English, Ukrainian and Russian, plus a joke translation in the style of early-2000s bootleg games.
Screenshots
Platforms
Windows 10 and 11 (64-bit) and macOS on Apple Silicon.
Support
Found a bug or have a question? Until the release, write to me on LinkedIn. After it, use the game's discussions on Steam.
Credits
Thanks to the authors whose free work is in the game:
Sound effects
@Shades 8-bit Sound Effects Pack 001 · CC0 FrogPog Chiptune SFX Pack · CC0 MichelleGrobler Old Camera Flash · Freesound, via PixabayAnnouncer voices
Piper voices Dmitri and Joe · CC0; Mykyta · Apache 2.0Font
Press Start 2P The Press Start 2P Project Authors · SIL OFL 1.1Libraries
Made with AI
I used AI tools to make some of the content in this game:
- the sprites, in both the pixel and the HD look, and the HD font;
- the music: my own tunes, played by a generator written with AI help;
- most of the sound effects, and the HD versions of all of them;
- the announcer's voice, made with Piper, an open-source text-to-speech tool;
- the translations.
The store art is built from these sprites, and the trailer's narrator uses the announcer's voice. I checked all of it by hand. Nothing is generated by AI while you play.






